


The frequent setting changes always caught me off guard in the best way, and I had no idea what was coming next. Sometimes I was driving a high-speed motorcycle through a city, aiming for jumps and dodging dead ends, while other levels had me falling downward as though I was skydiving. The setting changes drastically level to level (and sometimes moment to moment), but that basic structure generally stays the same. Don’t sleep on this one, it’s a trip.You move your heroine left and right to grab hearts which boost your score, all while traveling at impossible speeds. You aren’t always on the back of a motorbike, dodging obstacles and chasing your foes: things can get surreal, absurd and often incredibly moody as you swing swords, play on a head-mounted-devices and ride waves of puke to wrap up Sayonara’s exciting missions. It also just oozes a sense of cool that is easy to get lost in. Much like a good album, it doesn’t drag on too long, and peppers you with a variety of influences, from heart-wrenching emo synths to blood-pumping dubstep. It’s a lot like Tetris Effect in that respect, where every turn and twist of the tetronomi is a flair-filled accent to the music you’re hearing. You’ll race along desolate highways, punching hearts and pounding the drum, becoming a complementary musical instrument to each level’s soundtrack. You tap and swipe your way through the synesthetic levels whilst Queen Latifah narrates the gripping tale. A banger-laden album delivered through the medium of video games, Sayonara doesn’t hide its clever emotional narrative and let the music speak for itself, which really would be enough! In fact, somehow it manages to blur the two storytelling methods together. Wild hearts never die! Developed by Simogo, the indie studio you can never quite pin down, their latest project is the neon euphoria-fest that is Sayonara Wild Hearts.
